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Privacy Policy

Last Updated: October 30, 2025

No Personal Data Collection

GHOST does not collect, store, or process any personally identifiable information about individual users. I do not track, monitor, or retain any data that could be used to identify you personally.

Use at Your Own Risk

This website and game are provided "as is" without warranty of any kind, either express or implied. You use this service entirely at your own risk. The developer assumes no liability for any damages, losses, or issues that may arise from your use of GHOST.

Session Data

The game uses temporary session data stored locally in your browser (localStorage) to maintain game state, including:

This data is stored only on your device and is not transmitted to any external servers beyond what is necessary for real-time gameplay.

Third-Party Services

GHOST uses Socket.IO for real-time game communication and Google Fonts for typography. These services may have their own privacy policies and data collection practices.

Proprietary Software

Copyright Notice: GHOST is proprietary software owned and developed by Ben Dunkle. All rights reserved.

This software, including all source code, design elements, and associated materials, may not be reproduced, distributed, modified, or used in derivative works without the express written consent of Ben Dunkle.

Unauthorized copying, distribution, or use of this software is strictly prohibited and may result in legal action.

Changes to This Policy

This privacy policy may be updated from time to time. Continued use of GHOST after any changes constitutes acceptance of the updated policy.

Contact

For questions or concerns regarding this privacy policy or to request permission for software use, please visit bendunkle.com.