Privacy Policy
Last Updated: October 30, 2025
No Personal Data Collection
GHOST does not collect, store, or process any personally identifiable information about individual users. I do not track, monitor, or retain any data that could be used to identify you personally.
Use at Your Own Risk
This website and game are provided "as is" without warranty of any kind, either express or implied. You use this service entirely at your own risk. The developer assumes no liability for any damages, losses, or issues that may arise from your use of GHOST.
Session Data
The game uses temporary session data stored locally in your browser (localStorage) to maintain game state, including:
- Your chosen player name (not linked to any personal identity)
- Current room URL
- Game progress and letters entered
This data is stored only on your device and is not transmitted to any external servers beyond what is necessary for real-time gameplay.
Third-Party Services
GHOST uses Socket.IO for real-time game communication and Google Fonts for typography. These services may have their own privacy policies and data collection practices.
Proprietary Software
Copyright Notice: GHOST is proprietary software owned and developed by Ben Dunkle. All rights reserved.
This software, including all source code, design elements, and associated materials, may not be reproduced, distributed, modified, or used in derivative works without the express written consent of Ben Dunkle.
Unauthorized copying, distribution, or use of this software is strictly prohibited and may result in legal action.
Changes to This Policy
This privacy policy may be updated from time to time. Continued use of GHOST after any changes constitutes acceptance of the updated policy.
Contact
For questions or concerns regarding this privacy policy or to request permission for software use, please visit bendunkle.com.